Now I'm in It (16-Bit Computer Game Version)
Bandas sonoras
Now I'm in It (16-Bit Computer Game Version) fue lanzado el 30 de noviembre de 2019 por 8-Bit Arcade como parte del álbum The Impossible Game Soundtrack, Vol. 26
Melodicness
How much the song possesses a clear and memorable tune that follows well-defined musical patterns. A song high in melodicness generally features clear and memorable instrumental or vocal lines.
Acousticness
A measure of how much a song relies on acoustic instruments (eg. piano, guitar, violin, drums, saxophone) instead of electronic or digitally synthesized
Valence
The musical positivity or emotional tone conveyed through the song's harmonic and rhythmic components. High valence corresponds to feelings of happiness, excitement, and euphoria while low valence is associated with sadness, anger, or melancholy.
Danceability
A combination of factors including tempo stability, rhythmic patterns, and beat emphasis to determine how suitable a song is for dancing. A "danceable" song may feature a consistent tempo, repetitive musical structure, and strong downbeats.
Energy
The perceived intensity of a track which may be influenced by tempo, dynamics, and musical compactness. A high energy song may have a driving rhythm and dense instrumentation while a low energy song can be musically sparse and feature slower tempos.
BPM105
Créditos
Artistas intérpretes
Arcade Player
Intérprete
COMPOSICIÓN Y LETRA
Rostam
Letra
Danielle Haim
Autoría
Alana Haim
Autoría
Este Haim
Autoría
Ramesh Srivastava
Autoría
Ariel Rechtshaid
Autoría

