Midnight
14
Video Game
Midnight was released on March 3, 2026 by Blizzard Entertainment as a part of the album World of Warcraft: Midnight (Original Soundtrack)
Melodicness
How much the song possesses a clear and memorable tune that follows well-defined musical patterns. A song high in melodicness generally features clear and memorable instrumental or vocal lines.
Acousticness
A measure of how much a song relies on acoustic instruments (eg. piano, guitar, violin, drums, saxophone) instead of electronic or digitally synthesized
Valence
The musical positivity or emotional tone conveyed through the song's harmonic and rhythmic components. High valence corresponds to feelings of happiness, excitement, and euphoria while low valence is associated with sadness, anger, or melancholy.
Danceability
A combination of factors including tempo stability, rhythmic patterns, and beat emphasis to determine how suitable a song is for dancing. A "danceable" song may feature a consistent tempo, repetitive musical structure, and strong downbeats.
Energy
The perceived intensity of a track which may be influenced by tempo, dynamics, and musical compactness. A high energy song may have a driving rhythm and dense instrumentation while a low energy song can be musically sparse and feature slower tempos.
BPM
Credits
PERFORMING ARTISTS
Jake Lefkowitz
Performer
Adam Burgess
Performer
Leo Kaliski
Performer
Neal Acree
Performer
Joshua Ra Goodman
Performer
David Arkenstone
Performer
Glenn Stafford
Performer
Jason Hayes
Performer
COMPOSITION & LYRICS
Jake Lefkowitz
Composer
Adam Burgess
Composer
Leo Kaliski
Composer
Neal Acree
Composer
Joshua Ra Goodman
Composer
David Arkenstone
Composer
Glenn Stafford
Composer
Jason Hayes
Composer
PRODUCTION & ENGINEERING
Charlotte Pyle
Producer
Lizzie Keegan
Producer
Amanda Billingsley
Producer
Alice Zhang
Producer

