QUANTIFY 由 PLAYERTWO 於 2026年6月1日發行,收錄於專輯《NOSTALGIA》中
BPM130
旋律
歌曲有多麼清晰易記且符合明確音樂模式的旋律。通常,旋律分明的作品會擁有清晰易記的器樂或人聲主線。
原聲音質
此指標衡量一首歌曲在多大程度上依賴原聲樂器 (例如鋼琴、吉他、小提琴、鼓、薩克斯風),而非電子或數位合成音效
Valence
歌曲透過和聲與節奏所傳達的音樂積極性或情感基調。數值高通常對應快樂、興奮或愉悅感,數值低則與悲傷、憤怒或憂鬱相關。
節奏感
綜合了節拍穩定性、節奏型態與重拍強度等多重因素,以判定一首歌曲適合跳舞的程度。一首「節奏感強」的歌曲,通常具備穩定的速度、重複的音樂結構與明顯的強拍。
輕快
曲目的律動感可能受節奏快慢、音量起伏與聲譜密度所影響。較輕快的歌曲通常節奏強勁,編曲豐滿;反之,不太輕快的歌曲則可能編曲簡約、節奏較慢。
歌詞
Zero, O, naught, nil, zip, none
One, single, solo, two, double, pair
Three, triple, four, quad, five, six, half dozen
Seven, eight, nine, ten, count again, count again
Count again, count again, count again, count again, count again
One, two, three on a metronome line
Four, five, six in a grid so fine
Seven, eight, nine, ten, begin
Run the code, let the math come in
Odd, even, plus, minus
High, low, bias, minus
Add it up, carry one
Sum a spark 'til the sum is done
Prime compiles it, check the form
Co-calculator in a perfect storm
Angle, vector, axis, plane
Every answer comes back changed
Do it, prove it, count it to the limit
Mark it, move it, every digit in it
First, second, third, fourth
Line it up and send it forth
Fifth, sixth, seventh, eighth
Never early, never late
Count it, add it, split it, graph it
Flip it, shift it, solve it, map it
Double, triple, half it, quarter
Point five, point two five, go shorter
Negative, positive, raise it, root it
X it, Y it, name it, compute it
First place, second place, third in the race
Fourth wall, fifth gear, numbers in space
Sixth sense, seventh heaven, cloud number nine
Base ten body with a base two mind
Dozen bakers dozen, half dozen too
One score, two score, count it through
Hundred, thousand, million, billion
Trillion steps in the same pavilion
Single file, double back
Triple stack on a numbered track
Quad core brain with a decimal dream
Fractional light in a laser beam
Whole number, an integer, rational flow
Irrational whisper like pi below
Three point one four one five nine
Repeating forever in a perfect line
Do it, loop it, read the code and group it
Mark one, mark two, now reduce it
Ninth, tenth, eleventh, twelfth
Set the figures on the shelf
Thirteen, fourteen, fifteen, go
Ordinal overload
Count it, add it, split it, graph it
Flip it, shift it, solve it, map it
Double, triple, half it, quarter
Point five, point two five, go shorter
Negative, positive, raise it, root it
X it, Y it, name it, compute it
One over two, two over three
Three over four, what do you see?
A half, a third, a quarter line
A tenth, a hundredth, a thousand signs
Zero point zero zero one
Tiny little number but it still gets done
Negative one, negative two below the floor
Then absolute value brings it back once more
Roman I, Roman V, Roman X in symmetry
Binary one, binary zero, one oh one
Let the pulse code flow
Infinity, limitless, never stops, nevertheless
Equals sign, not equal to
Less than, greater than, breaking through
One, one, single unit
Two, twin, double pair
Three, tri, triple set
Four, quad, square check
Five, six, seven, eight
Nine, ten, count create
Hundred, thousand, million, billion
Trillion infinite digit vision
Count it, add it, split it, graph it
Flip it, shift it, solve it, map it
Double, triple, half it, quarter
Point five, point two five, go shorter
Negative, positive, raise it, root it
X it, Y it, name it, compute it
Zero, O, naught, nil, zip, none
One, two, three, four, five, six, seven, eight
Nine, ten, again, again, again, again, again
Again
Again
Written by: Stevan Damian Petrusic

